[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = body
DisableDev = 1

[Material_CarPaint_Chameleon]
Skins = maziora_asura_ii
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.01 ; compensates for ambient specular
ColoredSpecular = 1.4
SpecularBase = 2, 65
SpecularSun = 0.1, 50
SunMultiplier = 1
ChameleonColorA = #4b354a, 0.6  ; first alternative color and opacity
ChameleonColorB = #d77b70, 1    ; second alternative color and opacity
ChameleonExponent = 2.5        ; how colors are scaling; increase to see more of second color
ChameleonCenter = 0.52          ; how colors are scaling; increase to see more of first color
UseDiffuseAlphaAsMask = 0
ClearCoatThickness = 0.03

[INCLUDE: common/materials_interior.ini]

[Material_Metal_v2]
Meshes = Object023
BrightnessAdjustment = 0.3
DetailScale = 300
Metalness = 0.4
Reflectance = 0.4
LocalReflectionsSharpness = 1

[Material_Metal_v2]
Materials = Material #472
BrightnessAdjustment = 0.05
DetailScale = 300
Metalness = 0.1
Reflectance = 0.05
LocalReflectionsSharpness = 1




