[HEADER]
VERSION=1 									; version number

[INFO]
SCREEN_NAME=Nissan Silvia S14 Public 4.0	; Name of the car. Used on info apps ingame and to identify the car on servers etc.

[BASIC]
GRAPHICS_OFFSET=0.00,-0.382,-0.055			; 3 axis correction (x,y,z), applies only to the 3D object of the car (meters)
GRAPHICS_PITCH_ROTATION=-1.0				; Changes 3D object rotation in pitch (degrees)
TOTALMASS=1302								; Total vehicle weight in kg with driver and no fuel
INERTIA=1.72,1.185,4.645					; Car polar inertia. Calculated from the car dimensions. Start with the generic width,height,length and modify accordingly to the car's configuration 

[GRAPHICS]
DRIVEREYES=0.364172,0.974155,-0.316578
ONBOARD_EXPOSURE=19
OUTBOARD_EXPOSURE=31
ON_BOARD_PITCH_ANGLE=-0.410072
BUMPER_CAMERA_POS=0.000000,0.640000,0.450000
BONNET_CAMERA_POS=0.000000,0.940000,0.170002
MIRROR_POSITION=0.0,1.3,0.5
SHAKE_MUL=1.5
USE_ANIMATED_SUSPENSIONS=0
FUEL_LIGHT_MIN_LITERS=3
BUMPER_CAMERA_PITCH=0.000000
BONNET_CAMERA_PITCH=-13.853610
CHASE_CAMERA_PITCH=0				

[CONTROLS]
FFMULT=1.65									; Force Feedback power multiplier
STEER_ASSIST=0.0							; Real car's steer lock from center to right
STEER_LOCK=450								; Real car's steer lock from center to right
STEER_RATIO=-8.5							; Steer ratio
LINEAR_STEER_ROD_RATIO=0.001024				; Because of AC complex suspension geometry, you need to calculate manually the steer rod ratio
; Enter AC in dev app mode enabled
; Open SUSPENSIONS app
; turn your steering wheel by 90 degrees
; check the actual steer ratio value
; modify LINEAR_STEER_ROD_RATIO value until ingame steer ratio and car.ini STEER_RATIO values are similar

[FUEL]
CONSUMPTION=0.0057
FUEL=10
MAX_FUEL=38

[FUELTANK]
POSITION=0,0.05,-1.8						; Position of fuel tank from CoG in meters

[RIDE]
PICKUP_FRONT_HEIGHT=-0.305					; Height of the front ride height pickup point in meters WRT cg
PICKUP_REAR_HEIGHT=-0.320					; Height of the rear ride height pickup point in meters WRT cg

[RULES]
MIN_HEIGHT=0.050  							; meters min height front/rear

[PIT_STOP]
TYRE_CHANGE_TIME_SEC=10   					; time spent to change each tyre
FUEL_LITER_TIME_SEC=0.1   					; time spent to put 1 lt of fuel inside the car
BODY_REPAIR_TIME_SEC=2    					; time spent to repair 10% of body damage
ENGINE_REPAIR_TIME_SEC=2  					; time spent to repair 10% of engine damage
SUSP_REPAIR_TIME_SEC=2    					; time spent to repair 10% of suspension damage

