[DATA] 
DISABLE_LIGHTSINI=1

[BASIC]
ENGINE_STALLED_RPM_THRESHOLD=1

[EXTRA_FX]
SKIP_GBUFFER=transp green int

[INCLUDE: common/materials_interior.ini]
DisableDev = 1

[Material_Metal_v2] 
Materials= ENGINE_CHROME
HasDetailNormals = 1
Metalness = 0.11
Reflectance = 0.2
Smoothness = 0.4
BrightnessAdjustment = 0.1
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 22

[Material_Metal_v2] 
Materials= REAREND_SILVERS
HasDetailNormals = 1
Metalness = 0.13
Reflectance = 0.2
Smoothness = 0.4
BrightnessAdjustment = 0.14
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 7

[Material_Metal_v2] 
Materials= REAREND_FITTINGS
HasDetailNormals = 1
Metalness = 0.11
Reflectance = 0.2
Smoothness = 0.4
BrightnessAdjustment = 0.12
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 22

[Material_Metal_v2] 
Materials= Metal
HasDetailNormals = 1
Metalness = 0.2
Reflectance = 0.2
Smoothness = 0.4
BrightnessAdjustment = 0.5
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] 
Materials= Belt_Fix
HasDetailNormals = 1
Metalness = 0.1
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.5
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] 
Materials= Steel
HasDetailNormals = 1
Metalness = 0.07
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.3
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 42

[Material_Metal_v2] ; Seatrails 
Materials= SeatRails
HasDetailNormals = 1
Metalness = 0.007
Reflectance = 0.007
Smoothness = 0.4
BrightnessAdjustment = 0.8
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] ; Engine titanium
Materials= Metal_titanium
HasDetailNormals = 1
Metalness = 0.3
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.2
LocalReflectionsSharpness = 1
OcclusionSource = NONE

[Material_Metal_v2] ; Supercharger 
Materials= BLACK_METAL_ENGINE
HasDetailNormals = 1
Metalness = 0.006
Reflectance = 0.006
Smoothness = 0.4
BrightnessAdjustment = 0.2
LocalReflectionsSharpness = 1
OcclusionSource = NONE

[Material_Metal_v2] 
Materials= INT_DETAILS_METAL
HasDetailNormals = 1
Metalness = 0.1
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.17
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] ; Exhaust & Bonnet pins
Materials= chrome
HasDetailNormals = 1
Metalness = 0.006
Reflectance = 0.006
Smoothness = 0.4
BrightnessAdjustment = 0.25
LocalReflectionsSharpness = 0.3
OcclusionSource = NONE 

[Material_Metal_v2] ; Rear arm bolts
Materials= bolts
HasDetailNormals = 1
Metalness = 0.007
Reflectance = 0.007
Smoothness = 0.4
BrightnessAdjustment = 0.2
LocalReflectionsSharpness = 0.3
OcclusionSource = NONE 

[Material_InteriorPBRDetail] 
Materials = ENGINE_DARKMETAL
Metalness = 0.03
Reflectance = 0.06
BrightnessAdjustment = 0.03
DetailNormalTexture = common/scratches_NM.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 155
DetailNormalBlend = 1
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] 
Materials= ENGINE_BELTS_AND_LINES
Metalness = 0.01
Reflectance = 0.01
BrightnessAdjustment = 0.07
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] 
Materials= Intake_LOM_Stock
Metalness = 0.04
Reflectance = 0.04
BrightnessAdjustment = 0.08
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] Lugnuts
Materials= LUGNUT
Metalness = 0.123
Reflectance = 0.123
BrightnessAdjustment = 0.24
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] 
Materials= mat_metal
Metalness = 0.03
Reflectance = 0.03
BrightnessAdjustment = 0.24
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] ; Radiator 
Materials= Radiator
Metalness = 0.08
Reflectance = 0.08
BrightnessAdjustment = 0.2
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] ; Brake calipers 
Materials= CALIPERS
Metalness = 0.02
Reflectance = 0.02
BrightnessAdjustment = 0.4
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] ; Rear arms and diff 
Materials= Wisefab, diff
Metalness = 0.013
Reflectance = 0.013
BrightnessAdjustment = 0.3
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_Plastic_v2]
Materials = Material #1281
Reflectance = 0.2
BrightnessAdjustment = 0.27
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 74

[Material_Plastic_v2]
Materials = ID25_gls_edge
Reflectance = 0.1
BrightnessAdjustment = 0.24
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 2

[Material_Plastic_v2]
Materials = Rubber_trim
Reflectance = 0.13
BrightnessAdjustment = 0.16
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 11

[Material_Plastic_v2] ; Interior Lines
Materials = 
Reflectance = 0.22
BrightnessAdjustment = 0.1
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
BrightnessAdjustment = 0.3
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 9

[Material_Velvet_v2]
Materials = Material #1140
BrightnessAdjustment = 0.1
DetailScale = 20
ApplyTilingFix=1

[Material_Velvet_v2]
Materials = SPARCO_CLOTH
BrightnessAdjustment = 0.12
DetailScale = 50
ApplyTilingFix=1

[Material_Carbon] Interior ; Botton box panel
Materials = Material #322
HasDetailNormals = 1
Smoothness = 0.7
Reflectance = 0.2
CubemapReflectionBlur = 0.45
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 0.98
BrightnessAdjustment = 0.38
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 2
DetailScale = 433


[Material_Carbon] Interior ; Front canards
Materials = OUTSIDE_CARBON
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
CubemapReflectionBlur = 0.45
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
BrightnessAdjustment = 0.2
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1
DetailScale = 244

[Material_Carbon] Interior ; Foot plates
Materials = CARBON_FOOT_PLATE
HasDetailNormals = 1
Smoothness = 0.7
Reflectance = 0.2
CubemapReflectionBlur = 0.45
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 0.98
BrightnessAdjustment = 0.38
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 2
DetailScale = 833

[Material_Metal_v2]
Materials= chrome
BrightnessAdjustment = 0.7
DetailScale = 1
Metalness = 0.7
Reflectance = 0.1
LocalReflectionsSharpness = 0.3


;---------------------///Paint///---------------------


[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = Car_Paint
CarPaintVersionAware = 1
DisableDev = 1

[Material_CarPaint_Metallic]
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.9
AmbientSpecular = 0.5
AmbientSpecularEXP = 1.0
SpecularBase  = 0.2, 50
SpecularColor = 1
SpecularMult = 0.6
ClearCoatThickness = 0.1
PROP_23=extClearCoatThickness, 0.1
NormalsMode = BASIC

[Material_CarPaint_Metallic]
Materials = WHEEL
FresnelMax = 0.3
FresnelC = 0.05
BrightnessAdjustment = 0.7
SpecularBase = 0.5, 100
SpecularSun = 0, 200
SpecularMult = 0.15
AmbientSpecular = 1.0
AmbientSpecularEXP= 2.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
ClearCoatTint = 0, 0, 0
NormalsMode = BASIC

;---------------------///Glass///---------------------

[INCLUDE: common/materials_glass.ini]
ExteriorGlassTintedMaterials = 
ExteriorGlassHeadlightsMaterials = 

[Material_Glass]
Meshes = EXT_GLASS
ThicknessMult = 2
FresnelC = 0.15

[Material_Glass]
Meshes = glassltl_a01_SUB0
ThicknessMult = 2
FresnelC = 0.15

----------------------------------REFRACTIONS-----------------------------------

[REFRACTING_HEADLIGHT_...]
SURFACE = glassrhl_a01
INSIDE = headlightl_a01_SUB3, headlightr_a01_SUB1, headlightl_a01_SUB2

ABSORPTION = 0.023000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.000000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.489000,0.467000,0.096000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 0.968000
DIRECTION = 0.000000,0.000000,-1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 4.050000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.950000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.000000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 9.800000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.930000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.400000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = 0.000001,0.543279,1.939859
NM_SHARE_EXT = 0.680000
NM_SHARE_INT = 0.550000
ORIGIN = 0.509629,0.543279,2.093157
RADIUS = 0.278012
REFLECTIVENESS_DIFFUSE_MULT = 60.200001
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1




[EMISSIVE_LIGHT_...]
NAME=headlightlbulbs_a01_SUB3, headlightlbulbs_a01_SUB1, headlightr_a01_SUB1, headlightl_a01_SUB2
COLOR=135,206,235, 0.1
SIMULATE_HEATING=0.5
LAG=0.5
CAST_LIGHT=1
CHANNEL = 0

[EMISSIVE_LIGHT_...]
NAME= glassrhl_a01
COLOR=135,206,235, 0.01
SIMULATE_HEATING=0.5
LAG=0.5
CAST_LIGHT=1
CHANNEL = 0

----------------------TAILLIGHTS------------------

[REFRACTING_HEADLIGHT_...]
SURFACE = BRAKELIGHT
INSIDE = taillightl_a01_SUB4, taillightlbulbs_a01_SUB0

ABSORPTION = 0.033000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.260000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000000,0.000000,1.000000
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 3.430000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.730000
GLASS_EXTRA_THICKNESS = 0.003800
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.580000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,0.000000,0.000000
MIRROR_POS = -0.000002,0.711936,-2.081930
NM_SHARE_EXT = 0.320000
NM_SHARE_INT = 0.190000
ORIGIN = 0.603289,0.711936,-2.179001
RADIUS = 0.187552
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0

[EMISSIVE_BRAKE_...]
NAME= BRAKELIGHT
COLOR=2,0,0, 50
FALLBACK_HEADLIGHTS_COLOR = 2,0,0,11
SIMULATE_HEATING=0.5
LAG=0.5
CAST_LIGHT=1
CHANNEL = 0

---------------------------LIGHTS------------------------

[EMISSIVE_BRAKE_...]
NAME= FOURTH_BRAKE_LIGHT, THIRD_BRAKE_LIGHT
COLOR=2,0,0, 32
SIMULATE_HEATING=0.5
LAG=0.5
CAST_LIGHT=1
CHANNEL = 0

[EMISSIVE_LIGHT_...]
NAME=lcdScreen
COLOR=2,2,2, 0.7
SIMULATE_HEATING=0.5
LAG=0.5
CAST_LIGHT=1
CHANNEL = 0


