[BASIC]
OPEN_WHEELER = 0               ; patch uses info on if car is open wheeler or not a lot (for example, for how sparks or tyres would look, or even how car is rendered in rendering queue). it gets that info from “ui_car.json”, but it could be generally more reliable to set it explicitly
RALLY_CAR = 1                  ; similar thing, although rally check is only used for switching headlights to rally mode if it’s a single car race
DIESEL_ENGINE = 0			; if engine is diesel or not (used for exhaust smoke color)
BRAKES_THRESHOLD=0.01           
BRAKES_THRESHOLD = 0.01        ; threshold for brake lights to turn on, of brake pedal
IS_LOW_BEAM_AVAILABLE=1

[ODOMETER_TRIP]
DIGITAL_ITEM=6
DIGITAL_ITEM_NUMBER_FORMAT=05.1
UPPER_BOUND=9999

[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=400
BOUND_EXP=0.2
COLOR=15, 15, 18, 0.6
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.1, 1
EXTERIOR_ONLY=0
FADE_AT=950
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=70
LOWBEAM_RANGE_MULT=1
LOWBEAM_RANGE_ONCOMING_MULT=1
MIRROR=0.65
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.538526
OFF_MULT=0
OFF_POSITION=0, 0.568216, 1.74877
OFF_RANGE_MULT=0.3
POPUP_ENABLED=0
POSITION=0, 0.628216, 2.00
RANGE=350
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=100
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0

[LIGHT_BRAKE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=3, 0, 0, 2
DIFFUSE_CONCENTRATION=0.43
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.480468
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=0
OFF_COLOR=3, 0, 0, 3
OFF_FADE_MULT=0.3
OFF_MIRROR=0.480468
OFF_MULT=0.1
OFF_POSITION=0, 0.567426, -1.80
OFF_RANGE_MULT=0.5
POSITION=0, 0.567426, -1.90
PREFER_FRONT=0
RANGE=7
RANGE_GRADIENT_OFFSET=0.2
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=160
SPOT_EDGE=0.296, 0.296, 0.296
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.2


[INCLUDE]
INCLUDE=common/no_popup_lights.ini

[REFRACTING_HEADLIGHT_0]
SURFACE = Tail_lights_red_glass, Tail_lights_brake_nm
INSIDE = Tail_lights_leds
SYNC_EMISSIVE_AUTO = 1
RELATIVE_TO = PARENTS_PARENT

ABSORPTION = 0.029000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.300000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.034384,-0.999409,-0.000026
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.620000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 1.000000
GLASS_EXTRA_THICKNESS = 0.005000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 804.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000022,-0.000000,0.000000
MIRROR_POS = 0.004959,1.817432,0.626530
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.671478,1.829960,0.630807
RADIUS = 0.078810
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0

[INCLUDE: common/selflighting.ini]

[SelfLight_Headlights]
BOUND_TO=Headlight_beam_glass
MIRROR=0.68
SPOT=150
RANGE=0.30
COLOR=100,100,100, 4
POSITION=0,0.60,1.71
DIRECTION= -0,-0,1
AMBIENT_INFLUENCE = 0.45 ;  set to 0.85

[EXHAUST_FLAMES]
ANTILAG=1
ANTILAG_DELAY=0.1
ANTILAG_INTENSITY=85
ANTILAG_INTERVAL_MAX=6800
ANTILAG_INTERVAL_MIN=2000
ANTILAG_TURBO_THRESHOLD=0.2
DAMAGE=1
DAMAGE_DURATION=1
DAMAGE_INTENSITY=60
DAMAGE_PROBABILITY=1
DISCHARGE=1 
DISCHARGE_CHARGE_TIME=0.9 
DISCHARGE_DELAY=0.1 
DISCHARGE_DURATION=2 
DISCHARGE_INTENSITY=0.6 
DISCHARGE_PROBABILITY=0.8 
DISCHARGE_RPM_THRESHOLD_MAX=6000 
DISCHARGE_RPM_THRESHOLD_MIN=2500 
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70 
FLAT_SHIFT=1 
FLAT_SHIFT_COOLDOWN=0.0 
FLAT_SHIFT_DURATION=0.05 
FLAT_SHIFT_GAS_THRESHOLD=5 
FLAT_SHIFT_INTENSITY=0.7 
FLAT_SHIFT_PROBABILITY=0.7 
FLAT_SHIFT_RPM_THRESHOLD=6500 
LIMITER=1 
LIMITER_DELAY=0.3 
LIMITER_INTENSITY=8 
LIMITER_RPM_THRESHOLD=7800

[PARTICLES_FX_EXHAUST_0]
POSITION=-0.0,0.35,-2.05
DIRECTION=0,0.05,-1
COLOR = 0.2,0.2,0.2             ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2                 ; how long particles last in the air before disappearing
SPEED = 0.7, 1                 ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.0            ; initial spawn point offset (length-wise)
INTENSITY = 0.2.5, 0.4            ; smoke intensity
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 150         ; speed at which the smoke disappears
ACTIVE=1
GAS_LAG=0.9

[INCLUDE: common/materials_interior.ini]
[Material_InteriorPBRDetail]
Materials=Int_rollbars
DetailScale=1
UseClearCoat=0
Brightness=0.9
ClearCoatF0=0.35
Metalness=0.5

[INCLUDE: common/materials_carpaint.ini]
DisableDev = 1
CarPaintMaterial = Ext_carpaint
CarPaintVersionAware = 2

[Material_CarPaint_Pearl]
Skins = Test_car
BrightnessAdjustment = 0.7
PearlescentSpecular = 0.7
SpecularBase = 0.27, 100
FresnelMax = 1.0
FresnelC = 0.2
[Material_CarPaint_Pearl]
Skins = toyota_wrc_2020_8
BrightnessAdjustment = 0.7
PearlescentSpecular = 0.7
SpecularBase = 0.27, 100
FresnelMax = 1.0
FresnelC = 0.2
[Material_CarPaint_Pearl]
Skins = Gt_sport_gt_world_tour
BrightnessAdjustment = 0.7
PearlescentSpecular = 0.7
SpecularBase = 0.27, 100
FresnelMax = 1.0
FresnelC = 0.2
[Material_CarPaint_Pearl]
Skins = Gt_sport
BrightnessAdjustment = 0.7
PearlescentSpecular = 0.7
SpecularBase = 0.27, 100
FresnelMax = 1.0
FresnelC = 0.2
[Material_CarPaint_Pearl]
Skins = Blue
BrightnessAdjustment = 0.7
PearlescentSpecular = 0.7
SpecularBase = 0.27, 100
FresnelMax = 1.0
FresnelC = 0.2
[Material_CarPaint_Pearl]
Skins = Verdes_garage
BrightnessAdjustment = 0.7
PearlescentSpecular = 0.7
SpecularBase = 0.27, 100
FresnelMax = 1.0
FresnelC = 0.2

[INCLUDE: common/materials_glass.ini]
; headlights
[Material_Glass]
Materials = Headlights_glass
FilmIOR = 2.5
ThicknessMult = 1.0
; window
[Material_Glass]
Materials = Ext_Glass
FilmIOR = 1.5