[EMISSIVE_TURNSIGNAL_LEFT_0]
;right front indicator
NAME=headlights_turn_l_lamp 
COLOR=220,100,0,1
LAG=0.5
SIMULATE_HEATING=0.88
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_1]
;right front indicator
NAME=headlights_turn_l_ints 
COLOR=220,100,0,0.02
LAG=0.5
SIMULATE_HEATING=0.88
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME = tail_lights_turn_l_lamps        ; name (one or more) of a mesh to glow
COLOR = 45, 15, 0           ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.88                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.88      ; adds heating effect, going through orange tint while turning on and off
LOCATION = FRONT             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[LIGHT_EXTRA_...]
BOUND_TO=headlights_turn_l_lamp
COLOR=220,100,0,15
DIFFUSE_CONCENTRATION=0.99
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=0.643, 0.607, 1.75
DIRECTION=-0, 0, 1
RANGE=0.105
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=0.01
SPOT=180
SPOT_SHARPNESS=0.01

[EMISSIVE_TURNSIGNAL_RIGHT_0]
;right front indicator
NAME=headlights_turn_r_lamp
COLOR=220,100,0,1
LAG=0.5
SIMULATE_HEATING=0.88
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_1]
;right front indicator
NAME=headlights_turn_r_ints
COLOR=220,100,0,0.02
LAG=0.5
SIMULATE_HEATING=0.88
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME = tail_lights_turn_r_lamps
COLOR = 45, 15, 0         ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.88                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.88      ; adds heating effect, going through orange tint while turning on and off
LOCATION = FRONT             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[LIGHT_EXTRA_...]
BOUND_TO=headlights_turn_r_lamp
COLOR=220,100,0,15
DIFFUSE_CONCENTRATION=0.99
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=10
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.643, 0.607, 1.75
DIRECTION=-0, 0, 1
RANGE=0.105
RANGE_GRADIENT_OFFSET=0.01
SPECULAR_MULT=0.01
SPOT=180
SPOT_SHARPNESS=0.01