[DATA] 
DISABLE_LIGHTSINI=0

[BASIC]
ENGINE_STALLED_RPM_THRESHOLD=1

[EXTRA_FX]
SKIP_GBUFFER=

[INCLUDE: common/materials_interior.ini]
DisableDev = 1

[Material_Metal_v2] 
Materials= 
HasDetailNormals = 1
Metalness = 0.1
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.14
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 8 

[Material_Metal_v2] 
Materials= Material__37, REARSUS_SILVER
HasDetailNormals = 1
Metalness = 0.1
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.14
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 8 

[Material_Metal_v2] 
Materials= REAREND_SILVERS
HasDetailNormals = 1
Metalness = 0.13
Reflectance = 0.2
Smoothness = 0.4
BrightnessAdjustment = 0.14
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 11 

[Material_Metal_v2] 
Materials= REAREND_FITTINGS
HasDetailNormals = 1
Metalness = 0.11
Reflectance = 0.2
Smoothness = 0.4
BrightnessAdjustment = 0.12
LocalReflectionsSharpness = 1
OcclusionSource = NONE 
DetailScale = 22

[Material_Metal_v2] 
Materials= exhuastpipe
HasDetailNormals = 1
Metalness = 0.06
Reflectance = 0.06
Smoothness = 0.4
BrightnessAdjustment = 0.45
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] 
Materials= BRIGHT_METAL
HasDetailNormals = 1
Metalness = 0.03
Reflectance = 0.03
Smoothness = 0.4
BrightnessAdjustment = 0.25
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] ; Seatrails 
Materials= SeatRails
HasDetailNormals = 1
Metalness = 0.007
Reflectance = 0.007
Smoothness = 0.4
BrightnessAdjustment = 0.8
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] ; Engine titanium
Materials= Metal_titanium
HasDetailNormals = 1
Metalness = 0.04
Reflectance = 0.04
Smoothness = 0.4
BrightnessAdjustment = 0.2
LocalReflectionsSharpness = 1
OcclusionSource = NONE

[Material_Metal_v2] 
Materials= INT_DETAILS_METAL
HasDetailNormals = 1
Metalness = 0.1
Reflectance = 0.1
Smoothness = 0.4
BrightnessAdjustment = 0.17
LocalReflectionsSharpness = 1
OcclusionSource = NONE 

[Material_Metal_v2] ; 
Materials= chrome
HasDetailNormals = 1
Metalness = 0.006
Reflectance = 0.006
Smoothness = 0.4
BrightnessAdjustment = 0.25
LocalReflectionsSharpness = 0.3
OcclusionSource = NONE 

[Material_Metal_v2] ; Rear arm bolts
Materials= bolts
HasDetailNormals = 1
Metalness = 0.007
Reflectance = 0.007
Smoothness = 0.4
BrightnessAdjustment = 0.2
LocalReflectionsSharpness = 0.3
OcclusionSource = NONE 

[Material_InteriorPBRDetail] 
Materials = metal_white
Metalness=0.015
Smoothness = 0.1
Reflectance = 0.015
HasDetailNormals=1
DetailTextures=1
CubemapReflectionBlur = 0.2
BrightnessAdjustment = 0.5
DetailNormalBlend = 0.2
DetailScale = 90
NormalsMode = BASIC

[Material_InteriorPBRDetail] ; 
Materials= EXT_Carpaint_Black
Metalness = 0.1
Reflectance = 0.1
BrightnessAdjustment = 0.3
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] ; Rear fittings
Materials= BLUE_PIPES
Metalness = 0.03
Reflectance = 0.03
BrightnessAdjustment = 0.1
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] 
Materials= mat_metal
Metalness = 0.03
Reflectance = 0.03
BrightnessAdjustment = 0.24
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] ; Radiator 
Materials= Radiator
Metalness = 0.07
Reflectance = 0.07
BrightnessAdjustment = 0.24
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_InteriorPBRDetail] ; Brake calipers 
Materials= GENERIC_CARBON_EXT2
Metalness = 0.013
Reflectance = 0.013
BrightnessAdjustment = 0.25
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_Metal_v2]
Materials= Meister_polka
BrightnessAdjustment = 0.3
DetailScale = 1
Metalness = 0.7
Reflectance = 0.1
LocalReflectionsSharpness = 0.3

[Material_InteriorPBRDetail] ; 
Materials= Material #1931
Metalness = 0.009
Reflectance = 0.009
BrightnessAdjustment = 0.36
DetailNormalTexture = common/pbr_metal.dds
DsetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 0
DetailNormalBlend = 0
DetailNormalPBRSmoothnessGamma = 5
Smoothness = 0.3

[Material_Plastic_v2]
Materials = ID25_gls_edge
Reflectance = 0.1
BrightnessAdjustment = 0.24
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 2

[Material_Plastic_v2]
Materials = S15_BLACKPART2
Reflectance = 0.29
BrightnessAdjustment = 0.1
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 31

[Material_Plastic_v2] ; Interior Lines
Materials = EXT_Plastic_Black
Reflectance = 0.32
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.8
DetailNormalBlend = 0
BrightnessAdjustment = 0.14
DetailNormalTexture = common/pbr_plastic.dds
DetailNormalPBRSmoothnessGamma = 1
DetailTextureBlur = 1
DetailScale = 22

[Material_Velvet_v2]
Materials = INT_DASHALC
BrightnessAdjustment = 0.14
DetailScale = 52
ApplyTilingFix=1

[Material_Velvet_v2]
Materials = INT_Skin_leather
BrightnessAdjustment = 0.18
DetailScale = 62
ApplyTilingFix=1

[Material_Velvet_v2] ; Seat alcantara
Materials= INT_SEATALC
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.3
DetailScale = 40
BrightnessAdjustment = 0.08
ClothSheenColor = 1, 1, 1

[Material_Carbon] Interior ; Botton box panel
Materials = Material #322
HasDetailNormals = 1
Smoothness = 0.45
Reflectance = 0.315
CubemapReflectionBlur = 0.45
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
BrightnessAdjustment = 0.42
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1.3
DetailScale = 941

[Material_Carbon] 
Meshes = Box001
HasDetailNormals = 1
Smoothness = 1
Reflectance = 0.05
CubemapReflectionBlur = 0.6
UseClearCoat = 0
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
DetailTexture = common/MAT_Carbon.dds
DetailNormalTexture = common/MAT_Carbon_NM.dds
DetailNormalBlend = 1
DetailScale = 125

[Material_Carbon] Interior ; Rear mount duct
Meshes = Object165
HasDetailNormals = 1
Smoothness = 0.84
Reflectance = 0.3
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 0.92
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1
DetailScale = 379

[Material_Carbon] Interior ; Door Cards
Meshes = GEO_Door_R_SUB2, GEO_Door_L_SUB2
HasDetailNormals = 1
Smoothness = 0.84
Reflectance = 0.2
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 0.92
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1
DetailScale = 1180

[Material_Carbon] Interior ; Interior carbon extra
Meshes = GEO_Cockpit_HR_SUB4
HasDetailNormals = 1
Smoothness = 0.84
Reflectance = 0.2
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 0.95
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1.3
DetailScale = 1280

[Material_Carbon] Interior ; Interior seats back
Meshes = GEO_Ccokpit_HR_SUB012
HasDetailNormals = 1
Smoothness = 0.84
Reflectance = 0.2
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 0.95
BrightnessAdjustment = 0.27
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1.3
DetailScale = 1080

[Material_Carbon] 
Meshes = INT_Carbon
HasDetailNormals = 1
Reflectance = 0.1
CubemapReflectionBlur = 0
UseClearCoat = 0
ClearCoatIntensity = 1.0
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 0.6
DetailScale = 1250

[Material_Velvet_v2]
Materials = INT_DASHBOARD
Brightness = 0.1
DetailScale = 80
DetailNormalPBRFormat = 1
DetailNormalPBRSmoothness = 0.33
ApplyTilingFix=1


;---------------------///Paint///---------------------

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_BODY, 
CarPaintVersionAware = 1
DisableDev = 1

[Material_CarPaint_Metallic]
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.6
AmbientSpecular = 0.5
AmbientSpecularEXP = 1.0
SpecularBase  = 0.2, 50
SpecularColor = 1
SpecularMult = 0.6
ClearCoatThickness = 0.1
PROP_23=extClearCoatThickness, 0.1
NormalsMode = BASIC

[Material_CarPaint_Metallic]
Materials = Meister
FresnelMax = 0.3
FresnelC = 0.05
BrightnessAdjustment = 0.5
SpecularBase = 0.5, 100
SpecularSun = 0, 200
SpecularMult = 0.15
AmbientSpecular = 1.0
AmbientSpecularEXP= 2.0
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
ClearCoatTint = 0, 0, 0
NormalsMode = BASIC

;---------------------///Glass///---------------------

[INCLUDE: common/materials_glass.ini]
ExteriorGlassTintedMaterials = 
ExteriorGlassHeadlightsMaterials = 

[Material_Glass]
Materials = REAR_Glass
ThicknessMult = 1.6
FresnelC = 0.15

[Material_Glass]
Materials = EXT_window
ThicknessMult = 1
FresnelC = 0.15

[Material_Glass]
Meshes= lod0_light_glass_ObjOff
ThicknessMult = 0.8
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 5

[Material_Glass]
Meshes= lod0_light_glass_ObjOff
IOR = 2.1            ; looks better like this
FilmIOR = $IOR       ; redefine IOR for external film layer to increase reflections
ThicknessMult = 1.0 ; thicker glass passes less light through
ProfileFix = 0.05    ; adds thickness to glass for glazing angles
MaskPass = 0.2            ; mask pass opacity
MaskPassColor = 0, 1, 1  ; mask pass color adjustment
ExtraLightsAdjustment = 0.1  ; intensity of extra lights

[Material_PhotoelasticGlass]
Meshes=Glass_Ext, S15INT_GLASS
FilmIOR = 3             ; looks better like this
PhotoelasticityMult = 0.28  ; doesn’t look good if too high
ProfileFix = 0.06          ; a bit thicker edge
BrightnessAdjustment = 0.1   ; set to alter brightness
PhotoelasticityBaseScale = 1     ; this parameter alters scale in general
PhotoelasticityNoiseScale =0.45  ; deeply affects randomization process, careful with it
PhotoelasticitySpotsScale = 0.25  ; spots for limiting effect to some areas
PhotoelasticitySpotsOffset = 0.1  ; offset for spots, to try and fit effect nice on existing meshes
PhotoelasticityStripesScale = 20.8   ; how many stripes are there


----------------------sound-----------------------

[AUDIO_VOLUME]
ENGINE_EXT = 1.1
ENGINE_INT = 1.1
GEAR_EXT = 2.0
GEAR_INT = 2.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 2.0
BACKFIRE_INT = 2.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 2.0
LIMITER = 1.0
TURBO = 1.0

[AUDIO_PITCH]
ENGINE_EXT = 1.0
ENGINE_INT = 1.0
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1.0
TURBO = 1.0
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 0.6
SKID_INT = 0.6

