[HEADER]
VERSION=1											 ; version number

[INFO]
SCREEN_NAME=VDC Chevrolet Corvette C6 Public 5.0		; Name of the car. Used on info apps ingame and to identify the car on servers etc.

[BASIC]
GRAPHICS_OFFSET=0.00,-0.42,0.02							; 3 axis correction (x,y,z), applies only to the 3D object of the car (meters)
GRAPHICS_PITCH_ROTATION=-0.8							; Changes 3D object rotation in pitch (degrees)
TOTALMASS=1302
INERTIA=1.78,1.145,4.635								; Car polar inertia. Calculated from the car dimensions. Start with the generic width,height,length and modify accordingly to the car's configuration 

[GRAPHICS]
DRIVEREYES=0.402539,0.999090,-0.554751
ONBOARD_EXPOSURE=18
OUTBOARD_EXPOSURE=38
ON_BOARD_PITCH_ANGLE=-2.483691
BUMPER_CAMERA_POS=0.000000,0.020000,2.340000
BONNET_CAMERA_POS=0.000000,0.690000,0.440000
MIRROR_POSITION=0.0,1.3,0.5
SHAKE_MUL=1.5
USE_ANIMATED_SUSPENSIONS=0
FUEL_LIGHT_MIN_LITERS=4
BUMPER_CAMERA_PITCH=0.000000
BONNET_CAMERA_PITCH=-2.291831
CHASE_CAMERA_PITCH=0

[CONTROLS]
FFMULT=1.55
STEER_ASSIST=0.000
STEER_LOCK=450					; Real car's steer lock from center to right
STEER_RATIO=8.5					; Steer ratio
LINEAR_STEER_ROD_RATIO=0.001046

[FUEL]
CONSUMPTION=0.0058							; fuel consumption. In one second the consumption is (rpm*gas*CONSUMPTION)/1000 litres
FUEL=10										; default starting fuel in litres
MAX_FUEL=38									; max fuel in litres

[FUELTANK]
POSITION=-0.,0.26,-1.24						; Position of fuel tank from CoG in meters

[RIDE]
PICKUP_FRONT_HEIGHT=-0.295					; Height of the front ride height pickup point in meters WRT cg
PICKUP_REAR_HEIGHT=-0.305					; Height of the rear ride height pickup point in meters WRT cg

[RULES]
MIN_HEIGHT=0.050  							; meters min height front/rear

[PIT_STOP]
TYRE_CHANGE_TIME_SEC=10   		         	; time spent to change each tyre
FUEL_LITER_TIME_SEC=0.1  					; time spent to put 1 lt of fuel inside the car
BODY_REPAIR_TIME_SEC=2    					; time spent to repair 10% of body damage
ENGINE_REPAIR_TIME_SEC=2  					; time spent to repair 10% of engine damage
SUSP_REPAIR_TIME_SEC=2   					; time spent to repair 10% of suspension damage
